Infinity Kingdom Immortals: the developer's recommended lineups by element
No tier list: the developer's recommended Immortal lineups by element, the element counters, the Elemental Aura and recent Immortals, with dates.
This page does not rank Infinity Kingdom’s Immortals from best to worst. We found no ranking published by the developer, and no source we could check to back a tier list with win rates or a current meta. What the official Strategy page does publish is a set of recommended lineups for each element, labelled Basic, Advanced or Ultimate, each with a short reason. This guide lays those lineups out, explains the rules around them and says where they stop being reliable. For the basics of the game, see our Infinity Kingdom beginner guide.
An earlier version of this page ranked Immortals from S to C. We removed that ranking: it cited no source, and several of its element labels disagreed with the publisher’s own pages. For example, the publisher lists Julius Caesar under its Holy lineup, Merlin under Water and Hippolyta under Fire, while the old page gave Fire, Wind and Light.
What the publisher publishes
The Strategy page of the official website (infinitykingdom.gtarcade.com) has a section called Units with one page per element: Fire, Water, Earth, Lightning, Wind, Holy and Shadow. Each page proposes lineups of four Immortals at three levels, with the developer’s own comment on each. The page content carries 2020 and 2021 dates, so these are lineups from that period, not a current meta and not a guarantee that they work today. Immortals released since then, such as Anubis, Ares, Medusa or Horus, are not in them.
The same site publishes two rules that decide how those lineups work:
- Element counters. The Strategy page says: “Water beats Fire, Fire beats Wind, Wind beats Lightning, Lightning beats Earth, Earth beats Water, Shadow beats all of the above, and Holy beats Shadow.” An official diagram draws the same loop.
- Elemental Aura. When you deploy units of the same element, “Immortals and Dragons” included, your whole team gets a bonus: with 3 units, Immortal Physical and Magical Defense +20%; with 4, Physical and Magical Attack +20%; with 5, Troop HP +10%. Because the page counts dragons as units, a team of four Immortals plus a dragon of the same element reaches five units. That sum is our reading of the page.
Steam adds that a dragon of the same element as your Immortals activates exclusive buffs, and the Strategy page says Epic equipment now grants bonuses when worn by Immortals of the same element.
Recommended lineups by element
These are the developer’s lineups as published on its Strategy page, as we could read them in November 2026. The page content carries 2020 and 2021 dates, so this is what the developer recommended then. Basic, Advanced and Ultimate are the developer’s own labels, and the words in quotation marks are the developer’s.
Fire
- Basic: Spartacus, Sanada Yukimura, Edward, Pelayo
- Advanced: Spartacus, Hippolyta, Edward, Ashoka
- Ultimate: William I, Frederick I, Empress Wu, Ashoka (or Cyrus the Great in place of Ashoka)
Water
- Basic: Lancelot, Brynhild, Helen of Troy, Tomoe Gozen
- Advanced: Harald III, Brynhild, Helen of Troy, Yoshitsune
- Ultimate: Harald III, Attila the Hun, Merlin, Yoshitsune (or Ramesses II, Attila the Hun, Merlin, Dido)
Earth
- Basic: Boudicca, John Henry, Amanitore, Isabella of Castile
- Advanced: Leonidas, Boudicca, Cleopatra, Amanitore
- Ultimate: Charles the Great, Alexander the Great, Cleopatra, Zenobia (or Arash in place of Cleopatra)
Lightning
- Basic: William Wallace, Bedivere, Abaoji, Constance
- Advanced: William Wallace, Peter the Great, Abaoji, Yi Seong-gye
- Ultimate: El Cid, Peter the Great, Genghis Khan, Yi Seong-gye
Wind
- Basic: Arminius, Mulan, Robin Hood, Moctezuma I
- Advanced: King Arthur, Hannibal Barca, Robin Hood, Moctezuma I
- Ultimate: King Arthur, Saladin, Qin Emperor, Baldwin IV
Holy
- Ultimate only listed: Manco Capac, Julius Caesar, Gilgamesh, Theodora
Shadow
- Ultimate only listed: Flavius Belisarius, Siegfried, Elizabeth Bathory, Himiko
What the developer says about the levels:
- Basic lineups are described as easy to obtain and upgrade, and the ones for Fire, Water, Earth, Lightning and Wind as suited to the Well of Time and to fighting monsters on the World Map. The Fire one is called “only average in PVP”.
- Advanced lineups are tagged for PvE, PvP or both. The Lightning one is described as “excellent at PVP” but facing “heavy losses in PVE”.
- Ultimate lineups are, for most elements, described as “difficult to obtain and upgrade”. The Wind one “may take a long time to develop, and is highly reliant on advanced Tower of Knowledge skills”.
Some of the comments are specific. The Lightning Ultimate lineup “has poor HP recovery capabilities”, so the developer recommends Tower of Knowledge skills that focus on healing, and calls Genghis Khan its core. The Water Ultimate lineup “counters Fire units, but is restrained by Earth lineups”, the Earth one is “strong against Water units, but weak against Lightning units” and the Lightning one “counters Earth units” but “is restrained by Wind lineups”, all of which match the counter loop above. The Holy lineup is described as “strong against Shadow units”. The Shadow lineup “counters other elemental units” and is “difficult to obtain and upgrade”.






Recent Immortals
Since those lineups were written, the developer has introduced new Immortals through official posts on its site. Two recent ones:
- Horus (16 September 2026): a Chaos Immortal in the Magic position with Bowmen troops. His skill, Royal Sarcophagus, is described with figures: as a passive, each instance of damage received cannot exceed 19% minus 2% per level of max HP; as an active, it hits all enemies for 204% plus 28% per level and has a 60% chance to apply Punishment.
- Jadwiga (27 October 2026): an Earth Immortal in the Support position with Bowmen troops. Her skill, Twin Crowns, raises the Attack Speed of the allied unit with the highest Physical and Magical Attack by 7.5% and its damage by 18% for 6 seconds, and cannot stack.
These posts give the developer’s recommendations for artifact and skills, but no statement of how these Immortals compare with older ones.
The guide’s own advice
- Start from the lineup you can actually field. The developer itself marks Basic lineups as easy to obtain and Ultimate ones as difficult, so a lineup is only useful if you hold its Immortals. This is our reading of those labels.
- Keep the whole team in one element where you can. The Elemental Aura rewards 3, 4 or 5 same-element units, and the dragon counts toward that total, so choose the dragon with the lineup.
- Check the counter loop before you commit. The developer’s own lineups carry comments such as “restrained by Earth lineups”, so an element’s strength depends on who you meet.
- Treat the lineup pages as dated. They carry 2020 and 2021 dates, and the game has had many updates and new Immortals since. They show what the developer recommended then, not what works best now. Read the in-game description of each Immortal before spending shards on it.
What we could not verify
We found no official source for the following, so this page does not state them: any tier ranking, the current competitive meta, win rates, which Immortals are free to obtain, drop rates, how many stars unlock any specific ability, and the troop types of most Immortals. The Strategy page also lets you filter all Immortals by element, quality, position and troop type, but the per-Immortal values were not readable in the page text we checked. Check the in-game roster.
Sources
Named here as plain text. Pages read in November 2026.
- Infinity Kingdom official website, Strategy page: Units (one page per element), Elemental Aura, Counter Relationship diagram for the seven elements, Immortals and Dragons sections
- Infinity Kingdom official website, news: “Wings of Heaven: Horus” (16 September 2026) and “Grace of Heaven: Jadwiga” (27 October 2026)
- Steam store page, Infinity Kingdom (YOUZU)




