Infinity Kingdom PvP: what the official notes document
What official patch notes document about Infinity Kingdom PvP: Alliance Supremacy, Alliance Spar, elements and formations. Not a complete PvP guide.
This page is not a complete PvP guide. It collects what the publisher documents about the player-versus-player parts of Infinity Kingdom, taken from the official website, its patch notes, its forum and the Steam page, read in November 2026. Details change with each version, so check the date of every item. For the basics of the game, see our Infinity Kingdom beginner guide.
PvP is part of the game
Steam describes a land under gnome attack where you must protect yourself from other players who invade. Official announcements also show Alliances: an October 2022 Steam announcement mentions gifts you can send to friends in your Alliance. In November 2021, update 1.7, “Legion of the Frostborne”, sent Lords from different servers to fight over the Gnomes’ capital. The 9 October 2025 patch notes say Legion of the Frostborne is now signed up for through alliance registration, in the Conquest and Legendary Seasons.

Alliance Supremacy (patch notes of 4 September 2025)
The notes describe a tournament between alliances. This is the official format at that version. Later notes (January and May 2026) mention an Alliance Championship with its own participation and results rules, and we found no official statement on whether it is the same event or has changed this format. Check the in-game event page.
- 48 alliances take part, picked by the system from eligible servers using power, influence, level and activity. Participating alliances must be level 6 or higher.
- A regular season lasts 5 days. The 48 alliances split into 8 groups of 6, and each group plays 3 matches a day. The top 16 go to a knockout round that ends in a final.
- Before a match, each player deploys at most 2 teams, one per lane. The battlefield has an upper, a middle and a lower lane, and each lane holds 20 teams.
- Matches run automatically, so nobody needs to be online. Winners keep their surviving troops for up to 5 consecutive battles.
- The three lanes are scored separately. The alliance that wins at least 2 lanes wins the match.
An official forum post of October 2025 describes the same format and adds details such as lane names, times and entry conditions. The forum does not name the author as staff, and only the notes above are treated here as confirmed.

Alliance Spar (patch notes of 30 July and 3 September 2026)
The notes add a feature that lets alliance members attack each other on the world map.
- It unlocked at Castle level 15 or higher in the 30 July notes. The 3 September notes changed the requirement to level 5. A Spar toggle sits in the alliance settings, and it is on by default.
- Spars cause normal soldier casualties and Prosperity loss, but do not cost territory resources. Attacking triggers a “Bloody Rage” state and earns Honor, capped each day.
- Each side can field up to 15 members. During a Spar you can attack or rally only against your Spar opponent, and lords outside your alliance can still attack you.
- It works only on the server’s own world map.
Elements and formations

Steam says a dragon with the same element as your Immortals activates exclusive elemental buffs in battle. The official Strategy page describes an Elemental Aura: 3 same-element units give Immortal Physical and Magical Defense +20%, 4 give Physical and Magical Attack +20%, and 5 give Troop HP +10%. That page carries 2020 and 2021 dates. The page says the aura applies to units of the same element, “Immortals and Dragons” included, and its unit guides list four Immortals per recommended lineup. It also states how elements counter each other: “Water beats Fire, Fire beats Wind, Wind beats Lightning, Lightning beats Earth, Earth beats Water, Shadow beats all of the above, and Holy beats Shadow.” An official diagram draws the same loop with the label “Counters”. A second official diagram shows the troop types Shieldmen, Spearmen and Cavalry linked in a loop by arrows and says Bowmen neither beat nor are beaten by any other troop type. It does not explain its arrows in text, so we do not state who counters whom. The unit guides add remarks such as one that “counters Fire units, but is restrained by Earth lineups”. These rules are described in 2020 and 2021 content, so they are not a guarantee of how the game works today.

The guide’s own advice
- Check the date of any number you rely on. Each item above comes from a dated version of the notes.
- Match your dragon to your Immortals’ element. This is the guide’s reading of the Steam buff and of the Elemental Aura, which counts dragons as units, not a publisher recommendation.
What we could not verify
We found no official source for the following, so this page does not state them: which troop type counters which (the official troop diagram shows arrows that its text does not explain), how rallies work against players, tactics for teleporting, shields or positioning, a “Holy City”, power rating being misleading, roles inside alliance battles beyond the Supremacy deployment rules, and any ranking of strategies. A fuller PvP guide would need in-game text or official notes on those topics.
Sources
Named here as plain text. Pages read in November 2026.
- Infinity Kingdom official website, home page and Strategy page
- Infinity Kingdom official patch notes: v2.8.7 (4 September 2025), v2.8.8 (9 October 2025), v2.9.2 and v2.9.6 (Alliance Championship mentions), v2.9.8 (30 July 2026), v2.9.9 (3 September 2026)
- Infinity Kingdom Official Forum, “Everything You Need to Know about Alliance Supremacy in Infinity Kingdom”, 7 October 2025 (author not identified as staff)
- Steam store page, Infinity Kingdom (YOUZU); Steam announcement “Come and join our Ghost Fiesta Event!”, 31 October 2022
- YOOZOO Games press release, Infinity Kingdom 1.7 “Legion of the Frostborne”, 17 November 2021




